三维随机分形地形生成(15)
发布时间:2021-06-07
发布时间:2021-06-07
z += 2.f;
}
5、地形绘制 RenderScene()
6、纹理
7、云 renderTeximageMap () renderCloudMap ()
分形计算核心代码:(fractmod.c)
参 考
1. Miller, Gavin S. P., The Definition and Rendering of Terrain Maps.
SIGGRAPH 1986 Conference Proceedings (Computer Graphics, Volume 20, Number 4, August 1986).
2. Voss, Richard D., FRACTALS in NATURE: characterization,
measurement, and simulation. SIGGRAPH 1987 course notes #15.
3. Peitgen, Jurgens, and Saupe, Chaos and Fractals, New Frontiers of
Science. Springer-Verlag, 1992.
4. Fournier, A., Fussell, D., Carpenter, L., Computer Rendering of
Stochastic Models, Communications of the ACM, June 1982