A new interface paradigm for motion capture based animation(2)

发布时间:2021-06-07

Abstract. This paper proposes a new user interface paradigm for motion capture based animation systems, providing intuitive and efficient ways to visualize the main motion capture concepts and operations. A prototype system was built, implementing the prop

Lately,however,severaltechniqueswereproposedtoprocesscaptureddata[9][11][12],providingtoolsformotionanalysis,modi cationandreuse.Thismakesmotionlibrariesmorevaluableforawideclassofanimators.

Mostofcurrentanimationsystemso erthepossibilityofusingmotioncaptureddatatogenerateanimations,butseveralsystemstreatthistechniqueasan“extratool”,orevenasasimpleplug-in.Therefore,ane ectivedescriptionofmotioncapturebasicconceptsisnotprovided.

Aninterestingandalternativeapproachwouldbetheconstructionofanani-mationsystemthatusesmotioncaptureasthekerneloftheentireanimationprocess.Thisleadstoanunlimitedrangeofpossibilitiestomanyanimators.Asanexample,thismotioncapturebasedsystemcouldbeintegratedwithhigh-endmotioncapturehardware,thuscreatingapowerfulenvironmentofmotionacquisitionandprocessing.

Inthiswork,weproposeanewuserinterfaceparadigmformotioncapturebasedanimationsystems,supportedbyanextensiblearchitecturethatincorporatesthe“stateofart”inmotioncaptureprocessingtechniques,andallowstheuseofstandardanimationmethods,suchaskeyframingorinversekinematics,aspowerfultoolstoimprovethesystem’s exibility.

Themaincontributionofthispaperistheintroductionofanelegantwaytodescribe,attheuserinterfacelevel,thebasicmotioncaptureabstractions.Wetreatcapturedmotionasapotentiallyreadyanimation,whichcanbemodi- edbyasetoftoolsembeddedinthearchitecture.Inthatway,aninterfacedescriptionofmotionoperationsandassociatedobjectsarede ned.

Aprototypesystemwasbuilt,implementingtheconceptsdescribedinthiswork.Thissystemwasusedtodemonstratethepotentialoftheproposedinterfaceparadigm.

Section2ofthispaperintroducesthebasicinternalstructuresoftheprototypesystem,togetherwithabriefdescriptionofitsarchitecture.Section3presentstheproposedinterfaceparadigmformotioncapturebasedsystems.Finally,conclusionsaregiveninsection4.

2System’sArchitectureandInternalStructures

Inthissection,wepresentaframeworkfortheanimationsystem.Also,abriefdescriptionofthearchitectureusedintheimplementedsystemisprovided.Thiswillgiveabetterunderstandingoftheapproachusedtobuildtheproposedinterfaceparadigm.

A new interface paradigm for motion capture based animation(2).doc 将本文的Word文档下载到电脑

精彩图片

热门精选

大家正在看

× 游客快捷下载通道(下载后可以自由复制和排版)

限时特价:7 元/份 原价:20元

支付方式:

开通VIP包月会员 特价:29元/月

注:下载文档有可能“只有目录或者内容不全”等情况,请下载之前注意辨别,如果您已付费且无法下载或内容有问题,请联系我们协助你处理。
微信:fanwen365 QQ:370150219