基于图像空间剖分的隐式曲面光线跟踪算法(6)

发布时间:2021-06-09

根据光线的空间相关性,本文提出了一种基于图像空间剖分的隐式曲面快速光线跟踪算法。首先对图像空间进行剖分,然后对剖分后的区域进行采样,根据采样结果估计未采样部分的像素值。这种方法避免了大量与曲面不相交的光线测试,而且估计的光线初始长度也减少了光线与曲面求交测

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Fast Ray Tracing of Implicit Surfaces Based on Image Space

Subdivision

Wu Ji-yin Pan Rong-jiang

School of Computer Science and Technology, Shandong University, Jinan 250100

Abstract

According to the spatial coherence, a fast algorithm for ray tracing is proposed for rendering implicit surfaces. The image space is subdivided into several small regions which are sampled for rendering. According to results of sampling, it avoids the computation of rays in regions without implicit surfaces and the estimated ray length reduces the computation for finding the first points of intersection between rays and implicit surfaces. Experiments show that the proposed algorithm improves the rendering speed of ray tracing for implicit surfaces without loss of quality.

Keywords: implicit Surface, ray tracing, space subdivision, local sampling

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