spice client 和 spice server 通信机制(19)
时间:2025-07-08
时间:2025-07-08
SpiceMarshaller*m;
SpiceMsgInputsInitinputs_init;
m=marshaller_new_for_outgoing(inputs_state,
SPICE_MSG_INPUTS_INIT);
inputs_init.keyboard_modifiers=kbd_get_leds(keyboard);
spice_marshall_msg_inputs_init(m,&inputs_init);
}
4)PLAYBACK、RecordChannel的link实现:
大致流程与Display一样,但网络处理与InputChannel一样,是通过watch_add方式采用select模型。
staticvoidsnd_set_record_peer(Channel*channel,RedsStreamContext*peer,
intmigration,intnum_common_caps,uint32_t*common_caps,intnum_caps,
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